Weapon Triangle by Blazer
Notes: This page is a stub and will be updated when more information is found.
The Weapon Triangle is a feature not originally implemented, however is in the remake for the DS.
The Weapon Triangle is a triangle of weapon advantages and disadvantages over each other.
Swords > Axes > Lances > Swords and all over again.

Before attacking an enemy, you can see whether you have an advantage over the enemy or vice-versa, or sometimes
no advantage (neutral). Bows are not included in the weapon triangle and are neutral against all types of weapons.
The advantage/disadvantage increase/decrease is as follows; (subject to change) +5% accuracy to the advantaged unit,
and -5% accuracy to the unit with the disadvantage.