Weapon Triangle by Blazer


Notes: This page is a stub and will be updated when more information is found.

The Weapon Triangle is a feature not originally implemented, however is in the remake for the DS. The Weapon Triangle is a triangle of weapon advantages and disadvantages over each other. Swords > Axes > Lances > Swords and all over again.



Before attacking an enemy, you can see whether you have an advantage over the enemy or vice-versa, or sometimes no advantage (neutral). Bows are not included in the weapon triangle and are neutral against all types of weapons.

The advantage/disadvantage increase/decrease is as follows; (subject to change) +5% accuracy to the advantaged unit, and -5% accuracy to the unit with the disadvantage.